The Knoxville Museum of Art is an art museum located in the heart of downtown Knoxville. The museum currently has descriptions of its many art pieces written beside the displays in paragraphs of text. However, this current setup only allows the museum to include a certain amount of text description about the pieces, and not all museum visitors want to take the time to read the small print to the side of each piece.
1. Mobile Web Application
1.1. Users must be able to view a gallery view of all art pieces.
1.2. Users must be able to sort by exhibits.
1.3. Users must be able to scan a QR code, which will forward them to the address of the piece.
1.4. Users must be able to view an individual piece.
1.4.1. Users must be able to view a photo of the piece (where allowed by copyright).
1.4.2. If painting is copyrighted, display a default ”image not avail- able” image
Instead of the application generating QR codes and having the application’s users scan a QR code beside each painting, the application will now generate barcodes and have the application’s users scan a barcode beside each painting in order to navigate to the correct art piece within the application.
DOCUMENTATION OF THE DESIGN PROCESS
When beginning our project, our client initially wanted to create a native mobile application that would provide all the desired features. However, following much discussion, our group and the client came to the agreement that a web application would better meet their needs. Very few visitors to the Knoxville Museum of Art would be willing to download an entirely new mobile app simply for an audio tour of the museum, particularly if they do not visit the museum very often.
The application was able to scan code 128 barcodes using a variety of devices. The code read from the barcode was used to navigate to the webpage related to the associated art piece. On the webpage associated with an art piece an audio player appeared. The audio player can be maximized for increased functionality or minimized in order to allow the user to better see information related to the art piece. The audio player persists within the web application such that audio will continue playing while other pages can be visited (such as the web page containing the artist’s information). Users were able to search the database of art pieces and artists. The web application will auto-complete searches and alerts users if their search returned no results. Users could click on the artist or art piece they wanted to learn more about and be taken to the appropriate web page.
Source: University of Tennessee
Author: Sharvari Sanjiv Desai